Moving and capturing
Pieces move diagonally forward one square. When a capture is available you must take it, and if the jump can continue the chain continues in the same turn.
Checkers looks simple and punishes carelessness immediately. This version enforces forced captures and chains multi-jumps for you, so the game plays the way it is actually meant to.
Play CheckersPieces move diagonally forward one square. When a capture is available you must take it, and if the jump can continue the chain continues in the same turn.
Reach the far row and your piece is crowned. A king moves and captures backwards as well as forwards, which usually settles an endgame.
Capture every enemy piece, or leave your opponent with no legal move at all. Both count as a win.